Xdebug Update: August, September, and October 2022
In this monthly update I explain what happened with Xdebug development in this past month. These are normally published on the first Tuesday on or after the 5th of each month.
Patreon and GitHub supporters will get it earlier, around the first of each month.
You can become a patron or support me through GitHub Sponsors. I am currently 45% towards my $2,500 per month goal. If you are leading a team or company, then it is also possible to support Xdebug through a subscription.
I did not find the time to write this report in the last two months, sorry for that. So today I present you with a report for the last quarter.
In the last three months, I spend 63 hours on Xdebug, with 77 hours funded.
Xdebug 3.2
In the preceding months I worked on a few more specific PHP 8.2 issues, and generic bugs.
PHP 8.2 now presents __debugInfo() for closures, which means that Xdebug now no longer needs to emulate those itself. This does result in minor changes in the output that IDEs present for closures, but not with less information.
I also fixed nearly a dozen bugs. Some were related to the new return value debugging feature, or specific PHP 8.2 support.
A few more bugs are outstanding, and I intend to release Xdebug 3.2 when PHP 8.2.0 comes out at the end of November. I will also create one more Xdebug 3.1 release (3.1.6), to address a specific crash bug. Xdebug 3.2 will only support PHP 8.0 and later.
PhpStorm's latest 2022.3 EAP #5 release now has support for Xdebug 3.2's return value debugging, as well as a bunch of other new features to make it easier to set up Xdebug.
I have also decided to no longer actively test on 32-bit platforms on CI, which also means I will no longer be providing 32-bit DLLs of Xdebug on Windows.
Xdebug Cloud
Xdebug Cloud is the Proxy As A Service platform to allow for debugging in more scenarios, where it is hard, or impossible, to have Xdebug make a connection to the IDE. It is continuing to operate as Beta release.
Previously Xdebug Cloud was only supported by PhpStorm, but the PHP Debug Adaptor for Visual Studio Code now also supports it.
Packages start at £49/month, and I have recently introduced a package for larger companies. This has a larger initial set of tokens, and discounted extra tokens.
If you want to be kept up to date with Xdebug Cloud, please sign up to the mailinglist, which I will use to send out an update not more than once a month.
Xdebug Videos
I have published two new videos:
I have started writing scripts for videos about Xdebug 3.2's features, and am also intending to make videos about "Running Xdebug in Production" and "Debugging Worker Tasks with xdebug_connect_to_client()".
You can find all previous videos on my YouTube channel.
Business Supporter Scheme and Funding
In August, September, and October, no new business supporters signed up.
If you, or your company, would also like to support Xdebug, head over to the support page!
Besides business support, I also maintain a Patreon page, a profile on GitHub sponsors, as well as an OpenCollective organisation.
Life Line
Updated 2 house buildings
Updated 2 estate_agent offices
I'm excited about the PHP UK Conference on Friday!
I am speaking on @Xdebug, but the whole programme looks great:
https://www.phpconference.co.uk/scheduleTickets are still available, and you'll get 10% off with the code "PHPUK26".
Will I see you there?
RE: https://en.osm.town/@richardf/116086276801420468
For the UK #trains fans under us.
Missed a building outline
Added the Old Dairy House and Aston Mews buildings
More accurate Canterbury Road mapping
Put new open stretch of Canterbury Road on map
Created a bench and a crossing
Created 2 benches and a crossing; Updated 5 cushions, a post_box, and a crossing
Created a crossing; Updated a cushion
If you were wondering whether the www.php.net & downloads.php.net services weren't responding very well in the last 6 hours — thousands of requests/sec to https://www.php.net/ 's root.
The server's load was 720, didn't die, but CDN connections to it timed out.
Now there is a caching strategy in place for a selected set of resources.
Updated a bench
Created 3 benches; Updated 10 benches
Updated a bench
Updated a bus_stop
Created a bench and a waste_basket; Updated 6 bus_stops and a crossing
Created 2 waste_baskets and a recycling; Updated 2 bicycle_parkings and a recycling
Updated a fast_food, a funeral_directors shop, and 2 other objects; Confirmed a fast_food and a hairdresser shop
Created an information; Updated 3 benches and 2 waste_baskets
Updated 2 benches and a waste_basket
Updated a bench
Created a waste_basket and an information
Created a waste_basket
I hiked 18.0km in 4h1m52s


Shortlink
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