Tutorial: Using eZ components from SVN directly
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Create a directory, and chdir to that directory
2. Checkout the Base package: svn co http://svn.ez.no/svn/ezcomponents/packages/Base Base
3. Checkout the Mail package: svn co http://svn.ez.no/svn/ezcomponents/packages/Mail Mail
4. Setup the environment with: Base/scripts/setup-env.sh This will create the symlinks for autoload
5. Create a directory to put your scripts in. f.e. "/tmp/test-app".
6. Set your include path to include the full absolute path of the directory that you created in the first step in php.ini. F.e.: include_path = '/tmp/test-components:/usr/local/bin/php:.' Alternatively, you can do this at the top of your script with:
set_include_path('/tmp/test-components:.');
7. In that directory, create a script with the following content, this sets up the autoload environment that the eZ components require:
set_include_path('/tmp/test-components:.');
require_once 'Base/trunk/src/base.php';
function __autoload($className)
{
ezcBase::autoload($className);
}
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Start writing code, f.e.
$transport = new ezcMailTransportSmtp( "10.0.2.35" ); $mail = new ezcMail(); $mail->from = new ezcMailAddress( 'null@ez.no', 'Test' ); $mail->addTo( new ezcMailAddress( 'derick@tequila' ) ); $mail->subject = "[Components test] SMTP test"; $mail->body = new ezcMailTextPart( "Content" ); $transport->send( $mail );
Ofcourse you need to change the SMTP server's IP (10.0.2.35) and definitely the email adresses.
As you can see you don't have to use any require or include statements for any of the ezc classes that you use, this is because of our autoload mechanism which can locate the classes for you when you instantiate or use them otherwise.
Life Line
Specify whether public transport stops have tactile paving
Determine the heights of kerbs at crossings
Specify whether crosswalks have tactile paving
Survey if places still exist
Survey hairdresser's customers
Specify whether kerbs have tactile paving
Determine the heights of kerbs
Specify what can be recycled in recycling containers
Specify type of recycling amenities
Specify path surfaces
Survey if places still exist
Specify whether there are cycleways
Specify whether roads have lane markings
Specify whether roads have sidewalks
Specify whether pedestrian crossings have islands
Specify whether pedestrian crossings have traffic signals
Specify road surfaces
Specify access to playgrounds
Specify whether places take fees to visit
Survey whether opening hours are signed
Specify whether pedestrian crossings have islands
Specify whether pedestrian crossings have traffic signals
Determine whether any glass or just glass bottles can be recycled here
Specify type of recycling amenities
Determine place names

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