Tutorial: Using eZ components from SVN directly
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Create a directory, and chdir to that directory
2. Checkout the Base package: svn co http://svn.ez.no/svn/ezcomponents/packages/Base Base
3. Checkout the Mail package: svn co http://svn.ez.no/svn/ezcomponents/packages/Mail Mail
4. Setup the environment with: Base/scripts/setup-env.sh This will create the symlinks for autoload
5. Create a directory to put your scripts in. f.e. "/tmp/test-app".
6. Set your include path to include the full absolute path of the directory that you created in the first step in php.ini. F.e.: include_path = '/tmp/test-components:/usr/local/bin/php:.' Alternatively, you can do this at the top of your script with:
set_include_path('/tmp/test-components:.');
7. In that directory, create a script with the following content, this sets up the autoload environment that the eZ components require:
set_include_path('/tmp/test-components:.');
require_once 'Base/trunk/src/base.php';
function __autoload($className)
{
ezcBase::autoload($className);
}
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Start writing code, f.e.
$transport = new ezcMailTransportSmtp( "10.0.2.35" ); $mail = new ezcMail(); $mail->from = new ezcMailAddress( 'null@ez.no', 'Test' ); $mail->addTo( new ezcMailAddress( 'derick@tequila' ) ); $mail->subject = "[Components test] SMTP test"; $mail->body = new ezcMailTextPart( "Content" ); $transport->send( $mail );
Ofcourse you need to change the SMTP server's IP (10.0.2.35) and definitely the email adresses.
As you can see you don't have to use any require or include statements for any of the ezc classes that you use, this is because of our autoload mechanism which can locate the classes for you when you instantiate or use them otherwise.
Life Line
Updated a cafe
Specify street/place names to addresses
Specify bicycle parking capacities
Specify bicycle parking fees
Specify bicycle parking access
Specify whether crosswalks have tactile paving
Specify width of opening
Specify whether pitches are lit
Specify pitch surfaces
Specify whether pedestrian crossings have markings
Specify step counts
Survey tactile paving on steps
Specify whether steps have a ramp
Specify which way leads up for steps
Specify whether pedestrian crossings have islands
Specify whether pedestrian crossings have traffic signals
Determine roads lane count
Specify whether roads have lane markings
Survey if places still exist
Specify whether roads have sidewalks
Survey postbox collection times
Survey opening hours
Determine whether ATM allows depositing cash
Specify bicycle parkings covers


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