The first Release Candidate of Xdebug 2
In the past few months I've been working on various fixes (and feature additions) for Xdebug. Most notable are the much improved code coverage and the new stack trace layout . All these changes made it into Xdebug 2.0.0RC1 which I just released through PECL. The source code is also avaible through the Xdebug website. Left before the final release are some build fixes for the debugclient and hopefully I can also bundle a real debugging client .
Life Line
Specify whether public transport stops have tactile paving
Determine the heights of kerbs at crossings
Specify whether crosswalks have tactile paving
Survey if places still exist
Survey hairdresser's customers
Specify whether kerbs have tactile paving
Determine the heights of kerbs
Specify what can be recycled in recycling containers
Specify type of recycling amenities
Specify path surfaces
Survey if places still exist
Specify whether there are cycleways
Specify whether roads have lane markings
Specify whether roads have sidewalks
Specify whether pedestrian crossings have islands
Specify whether pedestrian crossings have traffic signals
Specify road surfaces
Specify access to playgrounds
Specify whether places take fees to visit
Survey whether opening hours are signed
Specify whether pedestrian crossings have islands
Specify whether pedestrian crossings have traffic signals
Determine whether any glass or just glass bottles can be recycled here
Specify type of recycling amenities
Determine place names

Shortlink
This article has a short URL available: https://drck.me/tf-release-co-xdebug-2-4xz