The first Release Candidate of Xdebug 2
In the past few months I've been working on various fixes (and feature additions) for Xdebug. Most notable are the much improved code coverage and the new stack trace layout . All these changes made it into Xdebug 2.0.0RC1 which I just released through PECL. The source code is also avaible through the Xdebug website. Left before the final release are some build fixes for the debugclient and hopefully I can also bundle a real debugging client .
Life Line
Specify whether pitches are lit
Specify leaf types
Survey whether benches have backrests
Survey wheelchair accessibility of outside places
Specify whether kerbs have tactile paving
Determine the heights of kerbs
Specify bicycle parkings covers
Specify parking types
Specify whether public transport stops have tactile paving
Specify whether traffic signals have sound signals
Specify whether traffic signals have a button for pedestrians
Specify whether traffic signals have tactile indications that it's safe to cross
Survey postbox collection times
Survey whether laundries provide self-service
Survey opening hours
Survey housenumbers
Specify motorcycle parking capacities
Specify motorcycle parkings covers
Specify parking access
Survey if places still exist
Specify whether roads have sidewalks
Specify cycleways width
Specify cycleway path surfaces
Add footway path surfaces
Specify whether crosswalks have tactile paving

Shortlink
This article has a short URL available: https://drck.me/tf-release-co-xdebug-2-4xz